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Protected Fields

Protected Fields allow you to protect your game against memory manipluation.

Currently protectable field types:

  • bool
  • decimal
  • double
  • float
  • int16
  • int32
  • int64
  • uint16
  • uint32
  • uint64
  • string
  • Vector2
  • Vector3
  • Vector4
  • Quaternion

Access protected fields through replacing a normal fieldtype like Int32 with ProtectedInt32.

Access the field value with calling the property Value.

Example:

 

Possible Operations with Protected Field Types: