1. Assets you wish to get protected have to be in a Resources folder.
(For example Assets\Resources\… or Assets\…\Resources).
2. Go to your folder containing assets you wish to protect.
3. In the Inspector you can now mark all assets inside a folder as protected or mark single assets.
Supported Assets:
- Prefabs
- Materials
- Textures
- Audio
- Texts/Bytes
- Models